If no variables are actually instantiated with a given type, then the debug information for the corresponding symbols doesn't wind up getting generated by gcc. Then, if you ask gdb about such a type, it doesn't know what you are talking about because there is no debug information for that type, and it will give you the "No symbol in current context" error.
A workaround to this problem would normally be to explicitly add a dummy variable, of the type in question, somewhere in the code. Here is a simple example that you can test to see what I'm talking about:
enum an_enum_type {
foo,
bar,
baz
};
int main (int argc, char *argv [])
{
return baz;
}
Save that program to a file named test.cpp and compile it with this command:
g++ -o test -g -O0 test.cpp
Then run it under gdb and type "p /x baz". You will get the "No symbol baz in current context" error.
Now try it with this modified version that has added a dummy variable, of the enum type:
enum an_enum_type {
foo,
bar,
baz
};
an_enum_type dummy;
int main (int argc, char *argv [])
{
return baz;
}
Compile with the same command as before and run under gdb. This time when you type "p /x baz" you'll get "0x2" as the answer, which I think is what you are shooting for in your question.
I've looked into it, and the problem is that the NSEvent.h header file doesn't give a name to the enum that contains NSControlKeyMask
-- it's an anonymous enum. So there is no way to create a variable of that type (dummy or otherwise). So, I don't see any way of getting the compiler to generate the debug information for that type. I think you're just going to have to rely on the definition of NSControlKeyMask
from the header file.