I had a similar requirement with the Osmdroid MapView, in that I didn't want it to do the 'centre on the double tapped location and zoom in' default functionality. I wanted it to pop up a Toast. In my case I had an overlay on top of the MapView, so I just had the overlay consume the double tap in its onDoubleTap method. For your purposes you could just add an overlay which draws nothing but has its own double tap functionality.
So at the end of your onCreate, you could add the overlay. This little app seems to demonstrate what you want - (you'll need to add conditional code for checking zoom level and other tinkering):
public class OsmdroidDemoMap extends Activity {
private MapView mMapView;
private MapController mMapController;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.osm_main);
mMapView = (MapView) findViewById(R.id.mapview);
mMapView.setTileSource(TileSourceFactory.MAPNIK);
mMapView.setBuiltInZoomControls(true);
mMapController = mMapView.getController();
mMapController.setZoom(13);
GeoPoint gPt = new GeoPoint(51500000, -150000);
mMapController.setCenter(gPt);
DummyOverlay dumOverlay = new DummyOverlay(this);
List<Overlay> listOfOverlays = mMapView.getOverlays();
listOfOverlays.clear();
listOfOverlays.add(dumOverlay);
}
public class DummyOverlay extends org.osmdroid.views.overlay.Overlay {
public DummyOverlay(Context ctx) {
super(ctx); // TODO Auto-generated constructor stub
}
@Override
protected void draw(Canvas c, MapView osmv, boolean shadow) {}
@Override
public boolean onDoubleTap(MotionEvent e, MapView mapView) {
// This stops the 'jump to, and zoom in' of the default behaviour
int zoomLevel = mMapView.getZoomLevel();
mMapController.setZoom(zoomLevel + 3);
return true;// This stops the double tap being passed on to the mapview
}
}