I need to find a shortest path through an undirected graph whose nodes are real (positive and negative) weighted. These weights are like resources which you can gain or loose by entering the node.
The total cost (resource sum) of the path isn't very important, but it must be more than 0, and length has to be the shortest possible.
For example consider a graph like so:
A-start node; D-end node
A(+10)--B( 0 )--C(-5 )
\ | /
\ | /
D(-5 )--E(-5 )--F(+10)
The shortest path would be A-E-F-E-D
Dijkstra's algorithm alone doesn't do the trick, because it can't handle negative values. So, I thought about a few solutions:
First one uses Dijkstra's algorithm to calculate the length of a shortest path from each node to the exit node, not considering the weights. This can be used like some sort of heuristics value like in A*. I'm not sure if this solution could work, and also it's very costly. I also thought about implement Floyd–Warshall's algorithm, but I'm not sure how.
Another solution was to calculate the shortest path with Dijkstra's algorithm not considering the weights, and if after calculating the path's resource sum it's less than zero, go through each node to find a neighbouring node which could quickly increase the resource sum, and add it to the path(several times if needed). This solution won't work if there is a node that could be enough to increase the resource sum, but farther away from the calculated shortest path.
For example:
A- start node; E- end node
A(+10)--B(-5 )--C(+40)
\
D(-5 )--E(-5 )
Could You help me solve this problem?
EDIT: If when calculating the shortest path, you reach a point where the sum of the resources is equal to zero, that path is not valid, since you can't go on if there's no more petrol.