Using Raphael, I wish to be able to drag a shape (an ellipse in the example below) containing a text object, dragging either the shape or the text. I hoped to do this by setting the functions passed to the text element's drag()
method to delegate to the associated shape (trying a more polymorphic approach to this other one). However, this results in an error "obj.addEventListener is not a function" when text.drag(...)
is called.
I'm new to javascript, so I've probably made a really obvious blunder, but I can't spot it. Have I misused call()
in my delegating functions moveText
, dragText
, and upText
? Or is this a Raphael thing? Any help would be greatly appreciated.
<html>
<head>
<title>Raphael delegated drag test</title>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<script src="js/raphael.js" type="text/javascript" charset="utf-8"></script>
</head>
<body>
<script type="text/javascript">
window.onload = function initPage() {
'use strict';
var paper = Raphael("holder", 640, 480);
var shape = paper.ellipse(190,100,30, 20).attr({
fill: "green",
stroke: "green",
"fill-opacity": 0,
"stroke-width": 2,
cursor: "move"
});
var text = paper.text(190,100,"Ellipse").attr({
fill: "green",
stroke: "none",
cursor: "move"
});
// Associate the shape and text elements with each other
shape.text = text;
text.shape = shape;
// Drag start
var dragShape = function () {
this.ox = this.attr("cx");
this.oy = this.attr("cy");
}
var dragText = function () {
dragShape.call(this.shape);
}
// Drag move
var moveShape = function (dx, dy) {
this.attr({cx: this.ox + dx, cy: this.oy + dy});
this.text.attr({x: this.ox + dx, y: this.oy + dy});
}
var moveText = function (dx,dy) {
moveShape.call(this.shape,dx,dy);
}
// Drag release
var upShape = function () {
}
var upText = function () {
upShape.call(this.shape);
}
shape.drag(moveShape, dragShape, upShape);
text.drag(moveText, dragText, upText);
};
</script>
<div id="holder"></div>
</body>
</html>
Solution
As pointed out in this answer, the problem arises from the choice of the attribute names:
// Associate the shape and text elements with each other
shape.text = text;
text.shape = shape;
Changing these to more verbose names (and less likely to conflict with Raphael) makes the problem go away, but it's safer to set them as data
attributes :
// Associate the shape and text elements with each other
shape.data("enclosedText",text);
text.data("parentShape",shape);
// Drag start
var dragShape = function () {
this.ox = this.attr("cx");
this.oy = this.attr("cy");
}
var dragText = function () {
dragShape.call(this.data("parentShape"));
}
// Drag move
var moveShape = function (dx, dy) {
this.attr({cx: this.ox + dx, cy: this.oy + dy});
this.data("enclosedText").attr({x: this.ox + dx, y: this.oy + dy});
}
var moveText = function (dx,dy) {
moveShape.call(this.data("parentShape"),dx,dy);
}