So there's a couple methods in the Android SensorManager to get your phone's orientation:
float[] rotational = new float[9];
float[] orientation = new float[3];
SensorManager.getRotationMatrix(rotational, whatever, whatever, whatever);
SensorManager.getOrientation(rotational, orientation);
This gives you a rotation matrix called "rotational" and an array of 3 orientation angles called "orientation". However, I can't use the angles in my AR program - what I need is the actual vectors which represent the axes.
For example, in this image from Wikipedia:
I'm basically being given the α, β, and γ angles (though not exactly since I don't have an N - I'm being given the angles from each of the blue axes), and I need to find vectors which represents the X, Y, and Z axes (red in the image). Does anyone know how to do this conversion? The directions on Wikipedia are very complicated, and my attempts to follow them have not worked. Also, I think the data that Android gives you may be in a slightly different order or format than what the conversion directions on Wikipedia expect.
Or as an alternative to these conversions, does anyone know any other ways to get the X, Y, and Z axes from the camera's perspective? (Meaning, what vector is the camera looking down? And what vector does the camera consider to be "up"?)