I always create two handler: one is wraping on main thread, another is wraping on a single thread.
Is this a best method to start and stop these in an Activity lifecycle?
HandlerThread safeThread = null;
Handler safeHandler = null;
Handler handler = null;
@Override
public void onStart() {
if (safeThread == null) {
safeThread = new HandlerThread("safeThread");
safeThread.start();
safeHandler = new Handler(safeThread.getLooper());
} else if (safeThread.getState() == Thread.State.NEW) {
safeThread.start();
safeHandler = new Handler(safeThread.getLooper());
} else if (safeThread.getState() == Thread.State.WAITING) {
safeHandler = new Handler(safeThread.getLooper());
} else if (safeThread.getState() == Thread.State.TERMINATED) {
safeThread = null;
safeThread = new HandlerThread("safeThread");
safeThread.start();
safeHandler = new Handler(safeThread.getLooper());
}
}
protected void onStop() {
Log.d("x", "onStop is executed");
safeHandler = null;
safeThread.quit();
safeThread.interrupt();
safeThread = null;
super.onStop();
}