It's late and the part of my brain where Douglas Crockford lives is closed. Ive tried a few things but nothing's doing as expected.
I've got a canvas where I draw a 2 lines, then fade them out on a timer but only the last line in the loop is being faded out. Here's my fiddle, look down to line 50ish in the JS, to see it in action drag your mouse around in the bottom right pane:
this is the function, basically the timeout only gets the last value in the loop, I've seen this before and I'm sure if I wasn't so delirious it might be simpler. Here's the function in particular:
function update()
{
var i;
this.context.lineWidth = BRUSH_SIZE;
this.context.strokeStyle = "rgba(" + COLOR[0] + ", " + COLOR[1] + ", " + COLOR[2] + ", " + BRUSH_PRESSURE + ")";
for (i = 0; i < scope.painters.length; i++)
{
scope.context.beginPath();
var dx = scope.painters[i].dx;
var dy = scope.painters[i].dy;
scope.context.moveTo(dx, dy);
var dx1 = scope.painters[i].ax = (scope.painters[i].ax + (scope.painters[i].dx - scope.mouseX) * scope.painters[i].div) * scope.painters[i].ease;
scope.painters[i].dx -= dx1;
var dx2 = scope.painters[i].dx;
var dy1 = scope.painters[i].ay = (scope.painters[i].ay + (scope.painters[i].dy - scope.mouseY) * scope.painters[i].div) * scope.painters[i].ease;
scope.painters[i].dy -= dy1;
var dy2 = scope.painters[i].dy;
scope.context.lineTo(dx2, dy2);
scope.context.stroke();
for(j=FADESTEPS;j>0;j--)
{
setTimeout(function()
{
var x=dx,y=dy,x2=dx2,y2=dy2;
scope.context.beginPath();
scope.context.lineWidth=BRUSH_SIZE+1;
scope.context.moveTo(x, y);
scope.context.strokeStyle = "rgba(" + 255 + ", " + 255 + ", " + 255 + ", " + .3 + ")";
scope.context.lineTo(x2, y2);
scope.context.stroke();
scope.context.lineWidth=BRUSH_SIZE;
},
DURATION/j);
}
}
}