I can't deny the performance benefit of a duplex async call, but some things about makes me feel wary.
My concern is that given a client object instantiated, will WCF be able to tell which particular client service instance will receive the callback argument?
Can anyone tell me if this is a good idea? If not why not?
new DuplexChannelFactory<IServerWithCallback>(
new ClientService(),
new NetTcpBinding(),
new EndpointAddress("net.tcp://localhost:1234/"+Guid.NewGuid()))
If the virtual path above is reserved how can it be discarded. I want the client service lifetime to be fairly short. IE make a request and receive a response and when done receiving, kill it. How bad is the performance penalty in making the client service lifetime short as opposed to pooling it and keeping it alive longer.
The idea is to avoid timeout issue. When done receiving, sending, dispose ASAP. By convention - can't pass the client services around. If you need info, create a new one, simple - just like EF/L2S etc.
From inside the WCF service itself, how do I kill the session with the client. ie. I don't want the client ending the session - I know I can decorate my operation accordingly, but I want the service to terminate itself programmatically when certain conditions are met.
I can affix the port and forward accordingly to resolve any firewall issue, but what I'm worried about is if the client were to sit behind a load-balancer. How would the service know which particular server to call?