Even though the sun.audio API says that .wav is a supported file apparently the one that I had must not have been. a .aiff file is now working but not in this way I found a better way thats a little more complicated though.
String strFilename = "C:\\Documents and Settings\\gkehoe\\Network\\GIM\\Explode.aiff";
File soundFile = new File(strFilename);
AudioInputStream audioInputStream = null;
try
{
audioInputStream = AudioSystem.getAudioInputStream(soundFile);
}
catch (Exception e)
{
e.printStackTrace();
}
AudioFormat audioFormat = audioInputStream.getFormat();
SourceDataLine line = null;
DataLine.Info info = new DataLine.Info(SourceDataLine.class,
audioFormat);
try
{
line = (SourceDataLine) AudioSystem.getLine(info);
/*
The line is there, but it is not yet ready to
receive audio data. We have to open the line.
*/
line.open(audioFormat);
}
catch (LineUnavailableException e)
{
e.printStackTrace();
System.exit(1);
}
catch (Exception e)
{
e.printStackTrace();
System.exit(1);
}
line.start();
int nBytesRead = 0;
byte[] abData = new byte[EXTERNAL_BUFFER_SIZE];
while (nBytesRead != -1)
{
try
{
nBytesRead = audioInputStream.read(abData, 0, abData.length);
}
catch (IOException e)
{
e.printStackTrace();
}
if (nBytesRead >= 0)
{
int nBytesWritten = line.write(abData, 0, nBytesRead);
}
}
line.drain();
/*
All data are played. We can close the shop.
*/
line.close();