I'm aware that questions about the stack vs. the heap have been asked several times, but I'm confused about one small aspect of choosing how to declare objects in C++.
I understand that the heap--accessed with the "new" operator--is used for dynamic memory allocation. According to an answer to another question on Stack Overflow, "the heap is for storage of data where the lifetime of the storage cannot be determined ahead of time". The stack is faster than the heap, and seems to be used for variables of local scope, i.e., the variables are automatically deleted when the relevant section of code is completed. The stack also has a relatively limited amount of available space.
In my case, I know prior to runtime that I will need an array of pointers to exactly 500 objects of a particular class, and I know I will need to store the pointers and the objects throughout the duration of runtime. The heap doesn't make sense because I know beforehand how long I will need the memory and I know exactly how man objects I will need. The stack also doesn't make sense if it is limited in scope; plus, I don't know if it can actually hold all of my objects/pointers.
What would be the best way to approach this situation and why? Thanks!