I'm porting FastDelegate to C++0x using variadic templates.
#include "FastDelegate.h"
template<class R=fastdelegate::detail::DefaultVoid, class ...P>
class fast_delegate_base {
private:
typedef typename fastdelegate::detail::DefaultVoidToVoid<R>::type desired_ret_t;
typedef desired_ret_t (*static_func_ptr)(P...);
typedef R (*unvoid_static_func_ptr)(P...);
typedef R (fastdelegate::detail::GenericClass::*generic_mem_fn)(P...);
typedef fastdelegate::detail::ClosurePtr<generic_mem_fn, static_func_ptr, unvoid_static_func_ptr> closure_t;
closure_t closure_;
public:
// Typedefs to aid generic programming
typedef fast_delegate_base type;
// Construction and comparison functions
fast_delegate_base() { clear(); }
fast_delegate_base(const fast_delegate_base &x)
{
closure_.CopyFrom(this, x.closure_);
}
void operator = (const fast_delegate_base &x)
{
closure_.CopyFrom(this, x.closure_);
}
bool operator ==(const fast_delegate_base &x) const
{
return closure_.IsEqual(x.closure_);
}
bool operator !=(const fast_delegate_base &x) const
{
return !closure_.IsEqual(x.closure_);
}
bool operator <(const fast_delegate_base &x) const
{
return closure_.IsLess(x.closure_);
}
bool operator >(const fast_delegate_base &x) const
{
return x.closure_.IsLess(closure_);
}
// Binding to non-const member functions
template<class X, class Y>
fast_delegate_base(Y *pthis, desired_ret_t (X::* function_to_bind)(P...) )
{
closure_.bindmemfunc(fastdelegate::detail::implicit_cast<X*>(pthis), function_to_bind);
}
template<class X, class Y>
inline void bind(Y *pthis, desired_ret_t (X::* function_to_bind)(P...))
{
closure_.bindmemfunc(fastdelegate::detail::implicit_cast<X*>(pthis), function_to_bind);
}
// Binding to const member functions.
template<class X, class Y>
fast_delegate_base(const Y *pthis, desired_ret_t (X::* function_to_bind)(P...) const)
{
closure_.bindconstmemfunc(fastdelegate::detail::implicit_cast<const X*>(pthis), function_to_bind);
}
template<class X, class Y>
inline void bind(const Y *pthis, desired_ret_t (X::* function_to_bind)(P...) const)
{
closure_.bindconstmemfunc(fastdelegate::detail::implicit_cast<const X *>(pthis), function_to_bind);
}
// Static functions. We convert them into a member function call.
// This constructor also provides implicit conversion
fast_delegate_base(desired_ret_t (*function_to_bind)(P...) )
{
bind(function_to_bind);
}
// for efficiency, prevent creation of a temporary
void operator = (desired_ret_t (*function_to_bind)(P...) )
{
bind(function_to_bind);
}
inline void bind(desired_ret_t (*function_to_bind)(P...))
{
closure_.bindstaticfunc(this, &fast_delegate_base::invoke_static_func, function_to_bind);
}
// Invoke the delegate
template<typename ...A>
R operator()(A&&... args) const
{
return (closure_.GetClosureThis()->*(closure_.GetClosureMemPtr()))(std::forward<A>(args)...);
}
// Implicit conversion to "bool" using the safe_bool idiom
private:
typedef struct safe_bool_struct
{
int a_data_pointer_to_this_is_0_on_buggy_compilers;
static_func_ptr m_nonzero;
} useless_typedef;
typedef static_func_ptr safe_bool_struct::*unspecified_bool_type;
public:
operator unspecified_bool_type() const { return empty()? 0: &safe_bool_struct::m_nonzero; }
// necessary to allow ==0 to work despite the safe_bool idiom
inline bool operator==(static_func_ptr funcptr) { return closure_.IsEqualToStaticFuncPtr(funcptr); }
inline bool operator!=(static_func_ptr funcptr) { return !closure_.IsEqualToStaticFuncPtr(funcptr); }
// Is it bound to anything?
inline bool operator ! () const { return !closure_; }
inline bool empty() const { return !closure_; }
void clear() { closure_.clear();}
// Conversion to and from the DelegateMemento storage class
const fastdelegate::DelegateMemento & GetMemento() { return closure_; }
void SetMemento(const fastdelegate::DelegateMemento &any) { closure_.CopyFrom(this, any); }
private:
// Invoker for static functions
R invoke_static_func(P... args) const
{
return (*(closure_.GetStaticFunction()))(args...);
}
};
// fast_delegate<> is similar to std::function, but it has comparison operators.
template<typename _Signature>
class fast_delegate;
template<typename R, typename ...P>
class fast_delegate<R(P...)> : public fast_delegate_base<R, P...>
{
public:
typedef fast_delegate_base<R, P...> BaseType;
fast_delegate() : BaseType() { }
template<class X, class Y>
fast_delegate(Y * pthis, R (X::* function_to_bind)(P...))
: BaseType(pthis, function_to_bind)
{ }
template<class X, class Y>
fast_delegate(const Y *pthis, R (X::* function_to_bind)(P...) const)
: BaseType(pthis, function_to_bind)
{ }
fast_delegate(R (*function_to_bind)(P...))
: BaseType(function_to_bind)
{ }
void operator = (const BaseType &x)
{
*static_cast<BaseType*>(this) = x;
}
};
But, one of the limitations of my implementation is, when using non-member functions, and in case that function accepts parameter(s) by value, an extra value copy for each parameters take place. I assume that this occurs between fast_delegate_base::operator()()
and fast_delegate_base::invoke_static_func()
.
I tried to make fast_delegate_base::invoke_static_func()
to accept Rvalue parameters, but failed.
For example:
class C1
{
public:
C1() { printf("C1()\n"); }
~C1() { printf("~C1()\n"); }
C1(const C1&)
{
printf("C1(const C1&)\n");
}
int test(int t) const
{
printf("C1::test(%d)\n", t);
return 1;
}
};
int test(C1 c)
{
c.test(1234);
return 1;
}
// ...
C1 c1;
fast_delegate<int(C1)> t1(test);
t1(c1);
Result of this code is:
C1()
C1(const C1&)
C1(const C1&)
C1::test(1234)
~C1()
~C1()
~C1()
Do you have any idea to avoid this extra value copy?