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There is a nice Sea Stars iOS application out there, with a good looking water effect can be seen on video.

I have found Tiny Wings "waves" tutorial on here, so I guess I can figure out how to make waves.

I wonder how do I make effect when hero pops out of the water (splash and water deformation). Also I wonder how do I make effect when I look on water line from above and from below - please notice how water line changes when hero is above it and below it.

I am familiar with Box2d and Cocos2d, so I wonder if this can be done within that knowledge. Also I wonder if Chipmunk can help.

genpfault
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Dennis Krut
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  • I guess they are using some soft body physics engine.. and soft body physics is not supported by Box2d.. but I am not quite sure.. I am also looking for almost same thing from weeks... – Saurabh Feb 14 '12 at 15:26

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It looks like the waves in sea stars aren't really simulated, but just simple perlin noise and adding a simple bump when making a splash. If you want water simulation, I posted some code I wrote to do that here: http://www.cocos2d-iphone.org/forum/topic/25494

slembcke
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