I'm using the following code:
const int GWL_STYLE = (-16);
const UInt32 WS_POPUP = 0x80000000;
const UInt32 WS_CHILD = 0x40000000;
[DllImport("user32.dll", SetLastError = true)]
static extern UInt32 GetWindowLong(IntPtr hWnd, int nIndex);
[DllImport("user32.dll")]
static extern int SetWindowLong(IntPtr hWnd, int nIndex, UInt32 dwNewLong);
and somewhere...
SetWindowLong(this.Handle, GWL_STYLE,
((GetWindowLong(this.Handle, GWL_STYLE) & ~(WS_POPUP)) | WS_CHILD));
Will this run properly on both 32-bit and 64-bit machines?
If not, if I compile my application to be ran as a x86 process, will it still work fine on a 64-bit machine?
And how can I rewrite the following code to be OK in both 32-bit and 64-bit machines?