I am following through an example of how to parse a DAE file to OpenGL ES (http://www.everita.com/lightwave-collada-and-opengles-on-the-iphone).
In this example there is the following code :
const Vertex3D tigerBottomNormals[] = {
{-0.425880, -0.327633, 0.350967},
{-0.480159, -0.592888, 0.042138},
{-0.113803, -0.991356, 0.065283},
};
Here a C struct is used to store 3 arrays each containing three float values.
My question is how would I convert this data structure to objective C objects. I am thinking I would create NSArrays within a larger container NSArray, but am unsure how I should join the three separate float values so that they can be added as one item to the array.
Thanks in advance.