I have a WPF Code which looks something like this.
public class AlphaProductesVM : BaseModel
{
private ObservableCollection<Alphabetical_list_of_product> _NwCustomers;
private int i = 0;
public AlphaProductesVM ()
{
_NwCustomers = new ObservableCollection<Alphabetical_list_of_product>();
var repository = new NorthwindRepository();
repository
.GetAllProducts()
.ObserveOn(SynchronizationContext.Current)
.Subscribe(AddElement);
}
public void AddElements(IEnumerable<Alphabetical_list_of_product> elements)
{
foreach (var alphabeticalListOfProduct in elements)
{
AddElement(alphabeticalListOfProduct);
}
}
public ObservableCollection<Alphabetical_list_of_product> NwCustomers
{
get { return _NwCustomers; }
set { _NwCustomers = value; }
}}
I use Unity to Resolve the above AlphaProductesVM
. This is instant when the Module is discovered using PRISM and the UnityBootstrapper. At runtime .ObserveOn(SynchronizationContext.Current)
throws an exception and SynchronizationContext.Current
has a null
value in it.