The structure of the node is below.
struct node
{
int data;
int noofchilds;
node *child[n];
node *parent;
};
I would appreciate both recursive and non-recursive approaches.
The structure of the node is below.
struct node
{
int data;
int noofchilds;
node *child[n];
node *parent;
};
I would appreciate both recursive and non-recursive approaches.
Non-recursive version:
struct node {
struct node *parent;
unsigned nchild;
struct node *child[XXX];
int data;
};
void deltree(struct node *np)
{
struct node *par;
while (np) {
/* if this node has any children, start by
** "descending" to the highest numbered child and kill that first.
*/
if (np->nchild--) {
np = np->child[np->nchild];
continue;
}
/* when we arrive here, *np has no more children left,
** so kill it, and step up to its parent
*/
par = node->parent;
// if np->child was obtained via malloc() uncomment next line
// free (np->child);
free (np);
np = par;
}
return;
}
Hope It Helps.
// Program to delete all the nodes of a n-Ary tree ~ coded by Hiren
#include <iostream>
#include <vector>
#include <queue>
using namespace std;
// Tree template
struct Node {
int val;
vector<Node*> children;
// Init constructor
Node(int val) {
this->val = val;
};
};
// Method to print the tree using preOrder traversal
void printTree(Node* root) {
if(root) {
cout<<root->val<<' ';
for(auto childNode : root->children) {
printTree(childNode);
}
}
}
// #1 Method to delete all the nodes of the n-Ary tree using bfs - O(N) & O(M) : Where M is the maximum number of nodes at any level
void deleteAllNodes(Node*& root) {
// Edge case: When the tree is empty
if(!root)
return;
queue<Node*> q;
q.push(root);
while(!q.empty()) {
// Take the front node of the queue
root = q.front(); q.pop();
// Store all its childrens to the queue
for(auto childNode : root->children) {
q.push(childNode);
}
// Ensurely set the node to nullptr and than delete it else a segmentation fault can occur
root = nullptr;
delete root;
}
}
// #2 Method to delete all the nodes of the n-Ary tree using dfs - O(N) & O(H) : Where H let be the maximum height of the tree
void deleteAllNodes_(Node*& root) {
// Edge case: When the tree is empty
if(!root)
return;
// Visit each of the children one by one
for(auto childNode : root->children) {
deleteAllNodes_(childNode);
}
// Ensurely set the node to nullptr and than delete it else a segmentation fault can occur
root = nullptr;
delete root;
}
// Driver code
int main() {
// Creating tree, connecting nodes and initializing their data
Node* root = new Node(3);
root->children.push_back(new Node(5));
root->children.push_back(new Node(1));
root->children[0]->children.push_back(new Node(6));
root->children[0]->children.push_back(new Node(2));
root->children[0]->children[0]->children.push_back(new Node(10));
root->children[0]->children[0]->children.push_back(new Node(11));
root->children[0]->children[0]->children.push_back(new Node(12));
root->children[0]->children[1]->children.push_back(new Node(7));
root->children[0]->children[1]->children.push_back(new Node(4));
// Print call
printTree(root); cout<<'\n';
// Deletion call
deleteAllNodes_(root);
return 0;
}
// Link: https://stackoverflow.com/questions/9414290/how-to-delete-a-nary-tree-each-node-has-a-parent-pointer-too-in-it
Remove the node and recursively remove its children.
If you have to remove the complete tree (as your question seems to be), the parent pointer does not matter (and is removed with the removal of the node itself).
An iterative algorithm:
Start at the parent node.
Then do the following actions as long as possible:
if the current node has one or more children:
set one of the children nodes as the (next) current node
else
delete the current node and use its parent as the (next) current node.
if the current node was the root node (which has no parent), stop.