What you are looking for is a feature called Reflection in the Java programming language.
It allows an executing Java program to examine or "introspect" upon itself, and manipulate internal properties of the program. For example, it's possible for a Java class to obtain the names of all its members and display them.
A Simple Example from http://java.sun.com
import java.lang.reflect.*;
public class DumpMethods {
public static void main(String args[])
{
try {
Class c = Class.forName(args[0]);
Method m[] = c.getDeclaredMethods();
for (int i = 0; i < m.length; i++)
System.out.println(m[i].toString());
}
catch (Throwable e) {
System.err.println(e);
}
}
}
For an invocation of:
java DumpMethods java.util.Stack
the output is:
public java.lang.Object java.util.Stack.push(
java.lang.Object)
public synchronized
java.lang.Object java.util.Stack.pop()
public synchronized
java.lang.Object java.util.Stack.peek()
public boolean java.util.Stack.empty()
public synchronized
int java.util.Stack.search(java.lang.Object)
Here is an example of creating objects at runtime:
import java.lang.reflect.*;
public class constructor2 {
public constructor2()
{
}
public constructor2(int a, int b)
{
System.out.println(
"a = " + a + " b = " + b);
}
public static void main(String args[])
{
try {
Class cls = Class.forName("constructor2");
Class partypes[] = new Class[2];
partypes[0] = Integer.TYPE;
partypes[1] = Integer.TYPE;
Constructor ct
= cls.getConstructor(partypes);
Object arglist[] = new Object[2];
arglist[0] = new Integer(37);
arglist[1] = new Integer(47);
Object retobj = ct.newInstance(arglist);
}
catch (Throwable e) {
System.err.println(e);
}
}
}
You can read more about it here and here - for indepth view
Also look here:
What is reflection and why is it useful?