the whole point of const_string is avoiding make a unnecesary copy when the string is not supposed to change.
However, there are circumstances where you cannot guarantee the lifetime of the const char* source to outlive the const_string, for instance, if using const_string as keys of the map, if some of the const char* become reclaimed, you'll have very amusing segmentation faults to debug ahead of you.
Is there a way to tell const_string, hey pal, please keep a private copy of this const char*? or std::string?
I'll refer to a previous question so you understand what i'm after.