The underlying data structure I am using is:
map<int, Cell> struct Cell{ char c; Cell*next; };
In effect the data structure maps an int to a linked list. The map(in this case implemented as a hashmap) ensures that finding a value in the list runs in constant time. The Linked List ensures that insertion and deletion also run in constant time. At each processing iteration I am doing something like:
Cell *cellPointer1 = new Cell;
//Process cells, build linked list
Once the list is built I put the elements Cell in map. The structure was working just fine and after my program I deallocate memory. For each Cell in the list.
delete cellPointer1
But at the end of my program I have a memory leak!! To test memory leak I use:
#include <stdlib.h>
#include <crtdbg.h>
#define _CRTDBG_MAP_ALLOC
_CrtDumpMemoryLeaks();
I'm thinking that somewhere along the way the fact that I am putting the Cells in the map does not allow me to deallocate the memory correctly. Does anyone have any ideas on how to solve this problem?