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Which are C# native built-in design patterns?
Design Patterns with C#
I got inspired from this question. I thought it would be nice to have examples in .net like the one in the link.
If some one could give details like that it just enhances the understanding of Design Patterns and makes them choose the best design pattern for the problem.
What I am looking is examples in Base class Library. If the moderators feels that if this is not an answerable question or off the topic please let me know I will delete it.