I'm programming in Unity 3.4.2 on OS X using C#.
I have a class like the following:
class Foo<T>
{
public T DoFoo(T bar)
{
float aFloatValue = 1.0f;
// Do other stuff...
return aFloatValue * bar;
}
}
When Unity compiles this class, it gives me this error message:
error CS0019: Operator
*' cannot be applied to operands of type
float' and `T'
I know that the types I provide for T will support multiplication with float. How can I implement generic multiplication in this case?