Do I need to close stream if I didn't correctly open it?
if (!CFReadStreamOpen(stream))
{
//Do I need to add
//CFReadStreamClose(stream)
CFRelease(stream);
stream = nil;
}
Do I need to close stream if I didn't correctly open it?
if (!CFReadStreamOpen(stream))
{
//Do I need to add
//CFReadStreamClose(stream)
CFRelease(stream);
stream = nil;
}