I was just toying around with making a basic chess engine. I was able to get a lot of advice from http://web.archive.org/web/20070704121716/http://www.brucemo.com/compchess/programming/alphabeta.htm, but the real site is down and not all the pages are archived. (Anyone know where to find a full version of Bruce's site?)
But now to the real question: how do I communicate with XBoard? I understand it is via stdin and stdout, but I've been having problems in code. Basically, to get started, I just want to
- receive input from XBoard and print it to the console/screen
- Give a move of hard-coded input to XBoard and have it make the move
- program utility functions and have a random chess ai which chooses random moves.
After that, I can start implementing real things like alpha-beta searching.
I am stuck on the first two things right now. Here is some code I have tried to write/borrowed.
#include <iostream>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#define STR_BUFF 256
using namespace std;
int main (int argc, const char * argv[])
{
char input[STR_BUFF];
char output[STR_BUFF];
while(true){
fflush(stdout);
// read input
if (!fgets(input, STR_BUFF, stdin)){
printf("terminated");
return 0;;
}
printf("%s", input);
}
return 0;
}
I am just getting back into C after about 6 months break and this is the first project that I have used stdin/stdout pipelines to communicate with another program (minus a few basic programs) so I would appreciate any help and any explanations. I know programming a chess engine is a herculean task, but I have already programmed the rules of chess before and what I can find of Bruce's site is absolutely amazing.