How do I get the count in once I stop the execution in the same page? For example, now the line keeps repeating till I stop it. It shows the count remaining when I start the process. But I need the remaining count left after I stop the repeatin line.
Someone please help me out.
The Program is -
namespace Time_Writer
{
class Program
{
static int count = 1;
static double seconds;
static int total = 10000;
private static System.Timers.Timer aTimer;
static void Main(string[] args)
{
ReadCountFromFile();
aTimer = new System.Timers.Timer();
aTimer.Elapsed +=new System.Timers.ElapsedEventHandler(aTimer_Elapsed);
aTimer.Interval = 5000;
aTimer.Enabled = true;
Console.WriteLine("Press Enter To Exit The Program\n");
Console.ReadLine();
AppDomain.CurrentDomain.ProcessExit += new EventHandler(CurrentDomain_ProcessExit);
}
private static void ReadCountFromFile()
{
try
{
if (File.Exists(".\\mynumber.dat"))
{
using (var file = File.Open(".\\mynumber.dat", FileMode.Open))
{
byte[] bytes = new byte[4];
file.Read(bytes, 0, 4);
count = BitConverter.ToInt32(bytes, 0);
total = total - count;
Console.WriteLine("Total count left is = {0}", total);
Console.WriteLine("Limit = 10000");
Console.WriteLine("Count = {0}", count);
Console.WriteLine("Count: {0} of 10000. {1} remaining", count, 10000 - count);
}
}
}
catch (Exception ex)
{
Console.WriteLine("Problem reading file.");
}
}
static void CurrentDomain_ProcessExit(Object sender, EventArgs e)
{
using (var file = File.Open(".\\mynumber.dat", FileMode.OpenOrCreate))
{
var buffer = BitConverter.GetBytes(count);
file.Write(buffer, 0, buffer.Length);
}
}
private static void aTimer_Elapsed(object source, ElapsedEventArgs e)
{
Console.WriteLine("Name is Yap {0}", e.SignalTime);
seconds += 5;
count += 1;
if (count>10000 || seconds == 86400)
{
aTimer.Enabled = false;
Console.WriteLine("\n\nTimer is off at {0}\n\n", e.SignalTime.TimeOfDay.ToString());
}
}
}
}