Here is my code:
I want to be able to create a global NSMutableArray that can store Budget* objects that can then be written to a .pList file... I'm only learning what pLists are, and I am a bit hazy about how to implement them...
Where am I going wrong here?
- (IBAction)btnCreateBudget:(id)sender
{
Budget *budget = [[Budget alloc] init];
budget.name = self.txtFldBudgetName.text;
budget.amount = [self.txtFldBudgetAmount.text intValue];
// Write the data to the pList
NSMutableArray *anArray = [[NSMutableArray alloc] init]; // I want this to be a global variable for the entire app. Where do I put this?
[anArray addObject:budget];
[anArray writeToFile:[self dataFilePath] atomically:YES];
/* As you can see, below is where I test the code. Unfortunately,
every time I run this, I get only 1 element in the array. I'm assuming
that this is because everytime the button is pressed, I create a brand new
NSMutableArray *anArray. I want that to be global for the entire app. */
int i = 0;
for (Budget * b in anArray)
{
i++;
}
NSLog(@"There are %d items in anArray",i);
}
-(NSString *) dataFilePath
{
NSArray *path = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentDirectory = [path objectAtIndex:0];
return [documentDirectory stringByAppendingPathComponent:@"BudgetData.plist"];
}
edit: I'd like to add that I am creating the anArray array so that it can be accessible by other views. I understand that this can be done with NSNotification? or Should I do this the appDelegate classes? The end goal is to have the anArray object populate a UITableView that is in a separate View.