I'm working on an online app to manipulate images. It works fine when doing it with local files (on the server) but as soon a I try it with another source it breaks. The reason for this seems to be a security limitation, qoute from whatwg:
Whenever the getImageData() method of the 2D context of a canvas element whose origin-clean flag is set to false is called with otherwise correct arguments, the method must raise a SECURITY_ERR exception.
So I wonder can I get around this somehow? The images will all come from a google API, and I really want to skip saving the images if i can.
Thanks.