I was looking at this SO question and I couldn't understand how the answer worked. I will post a copy of code in one of the answers for reference:
template<int ...> struct seq {};
// How does this line work?
template<int N, int ...S> struct gens : gens<N-1, N-1, S...> {};
template<int ...S> struct gens<0, S...>{ typedef seq<S...> type; };
double foo(int x, float y, double z)
{
return x + y + z;
}
template <typename ...Args>
struct save_it_for_later
{
std::tuple<Args...> params;
double (*func)(Args...);
double delayed_dispatch()
{
return callFunc(typename gens<sizeof...(Args)>::type());
}
template<int ...S>
double callFunc(seq<S...>)
{
return func(std::get<S>(params) ...);
}
};
int main(void)
{
std::tuple<int, float, double> t = std::make_tuple(1, 1.2, 5);
save_it_for_later<int,float, double> saved = {t, foo};
cout << saved.delayed_dispatch() << endl;
}
The part I don't understand is this:
template<int N, int ...S> struct gens : gens<N-1, N-1, S...> {};
In the example at return callFunc(typename gens<sizeof...(Args)>::type());
I'm assuming that sizeof..(Args)
would be 3
.
So,
template<int N, int ...S> struct gens : gens<N-1, N-1, S...> {};
becomes
template<3, {}> struct gens : gens<3-1, 3-1, {}> {};
Is this correct, and if so, what happens from there?