When it comes android development and performance, if you have imageview then which one would be faster or better (is there a difference anyways!): setImageResource and setDrawable Iknow one takes ID and the other one takes drawable. But I will be getting the drwable from ID anyways. Which one do you think is better?
Or should I avoid using imageview alltogether and use load/draw bitmap? too many selections is confusing Thanks for the comments