I am developing an android application using google map, in this i need to place a surface view over a map so that i can draw shapes above the map. i have DrawingSurface.java as below
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.PorterDuff;
import android.util.AttributeSet;
import android.util.Log;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
public class DrawingSurface extends SurfaceView implements SurfaceHolder.Callback {
private Boolean _run;
protected DrawThread thread;
private Bitmap mBitmap;
public boolean isDrawing = true;
public DrawingSurface(Context context, AttributeSet attrs) {
super(context, attrs);
getHolder().addCallback(this);
thread = new DrawThread(getHolder());
}
class DrawThread extends Thread{
private SurfaceHolder mSurfaceHolder;
public DrawThread(SurfaceHolder surfaceHolder){
mSurfaceHolder = surfaceHolder;
}
public void setRunning(boolean run) {
_run = run;
}
@Override
public void run() {
Canvas canvas = null;
while (_run){
if(isDrawing == true){
try{
canvas = mSurfaceHolder.lockCanvas(null);
if(mBitmap == null){
mBitmap = Bitmap.createBitmap (1, 1, Bitmap.Config.ARGB_8888);
}
final Canvas c = new Canvas (mBitmap);
c.drawColor(0, PorterDuff.Mode.CLEAR);
canvas.drawColor(0, PorterDuff.Mode.CLEAR);
canvas.drawBitmap (mBitmap, 0, 0,null);
} finally {
mSurfaceHolder.unlockCanvasAndPost(canvas);
}
isDrawing = false;
}
}
}
}
public Bitmap getBitmap(){
return mBitmap;
}
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
// TODO Auto-generated method stub
mBitmap = Bitmap.createBitmap (width, height, Bitmap.Config.ARGB_8888);;
}
public void surfaceCreated(SurfaceHolder holder) {
// TODO Auto-generated method stub
thread.setRunning(true);
thread.start();
}
public void surfaceDestroyed(SurfaceHolder holder) {
// TODO Auto-generated method stub
boolean retry = true;
thread.setRunning(false);
while (retry) {
try {
thread.join();
retry = false;
} catch (InterruptedException e) {
// we will try it again and again...
}
}
}
}
and the lay out as
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
android:id="@+id/lay">
<com.google.android.maps.MapView
android:id="@+id/mapview"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:apiKey="0VD9w_GZnvQYr8v0KDuVHYn0DTw_ZXwqHnnP7CA"
android:clickable="true" />
<com.experion.test.DrawingSurface
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:id="@+id/surfaceView"
/>
</FrameLayout>
i need to draw shapes on my DrawingSurface on that time the map need to disable the scroll.
Whether i need to use canvas??
thanks in advance