When I was searching on Google I found a useful class which let us change the icon of any .exe
file using the following line of code :
WindowsFormsApplication1.IconInjector.InjectIcon("myfile.exe", "myicon.ico", 200, 1);
Where 200 and 1 are respectively icon GroupID
and icon BaseID
which I can determine using Resource Hacker. In this case the file's icon changes successfully without corrupting the file.
So i planned to use this class on my program which is a SFX / Software protector, the output file always hasn't an icon, all what I can see on Resource hacker is the below :
i can't see icon group id nor the base id, anyway, (I don't know what to put instead of 200 and 1 in this case) So I tried to change the icon using the same line of code mentioned above, I used the following line of code (same as above):
WindowsFormsApplication1.IconInjector.InjectIcon("myfile.exe", "myicon.ico", 200, 1);
The file icon was successfully changed but the file doesn't work anymore!
When I tried to reopen the file using ResourceHacker, I found the below:
It seems that the icon resources were successfully added, but i can't figure out why the file doesn't work anymore, it seems that is corrupted.
Any help would be appreciated.
Note : I tried using this class with unprotected file and it works like a charm!
The class I am using is the below:
// IconInjector.cs
using System;
using System.Runtime.InteropServices;
using System.Diagnostics;
namespace WindowsFormsApplication1
{
/// <summary>
/// IconInjectorクラスの定義
/// </summary>
public class IconInjector
{
[DllImport("kernel32.dll", SetLastError = true)]
//static extern bool UpdateResource(IntPtr hUpdate, string lpType, string lpName, ushort wLanguage, IntPtr lpData, uint cbData);
static extern int UpdateResource(IntPtr hUpdate, uint lpType, uint lpName, ushort wLanguage, byte[] lpData, uint cbData);
[DllImport("kernel32.dll", SetLastError = true)]
static extern IntPtr BeginUpdateResource(string pFileName,
[MarshalAs(UnmanagedType.Bool)]bool bDeleteExistingResources);
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool EndUpdateResource(IntPtr hUpdate, bool fDiscard);
/// <summary>
/// アプリケーションのメイン エントリ ポイントです。
/// </summary>
[STAThread]
public static void InjectIcon(string execFileName, string iconFileName, uint iconGroupID, uint iconBaseID)
{
const uint RT_ICON = 3;
const uint RT_GROUP_ICON = 14;
// アイコンファイルの読み込み
IconFile iconFile = new IconFile();
iconFile.Load(iconFileName);
// リソースの更新開始
IntPtr hUpdate = BeginUpdateResource(execFileName, false);
Debug.Assert(hUpdate != IntPtr.Zero);
// RT_GROUP_ICON 書き込み
byte[] data = iconFile.CreateIconGroupData(iconBaseID);
UpdateResource(hUpdate, RT_GROUP_ICON, iconGroupID, 0, data, (uint)data.Length);
// RT_ICON書き込み
for (int i = 0; i < iconFile.GetImageCount(); i++)
{
byte[] image = iconFile.GetImageData(i);
UpdateResource(hUpdate, RT_ICON, (uint)(iconBaseID + i), 0, image, (uint)image.Length);
}
// リソースの更新終了
EndUpdateResource(hUpdate, false);
}
}
}
Any help or suggestion on adding the icon to the protected file without corrupting it?