I have a file that is created by a script that is run during a build phase. Consequently, the file does not exist until build time.
How can I add the file to the app/project so that my code can access it at run time?
I know what the filename will be.
Normally, if I created the file by hand, I would just drag/drop it into Xcode, and I can instantly access it by using the filename in code. Since I am generating the file during build, I want to know how I can add it to my project.
EDIT: The file that I am adding is an Image file, that is created by a script during a build phase. I want to be able to access this file at runtime in my product.