I want to access an array that is created and updated in the native C code efficiently. If need be, i could send a pointer or reference from Java code to the native side and have the C-code populate it so that i can read it from SDK side when it's ready to be consumed.
Currently, this is how i am doing it. But i think there can be better ways to do it, since i am doing one copy in C-side and then there an object that is created every time i issue a read on the Java-side.
My Java code:
double[] valuesFromNative = getValues();
public static native double[] getValues();
static { System.loadLibrary("test-jni"); }
My native (C and not C++) code:
#define LEN 18
double testDoubleArr[LEN];
jdoubleArray Java_com_test_testActivity_getValues(JNIEnv *env, jclass clazz) {
jboolean isCopy;
int i;
jdoubleArray result = (*env)->NewDoubleArray(env, LEN);
jdouble* destArrayElems = (*env)->GetDoubleArrayElements(env, result, &isCopy);
for (i = 0; i < LEN; i++) {
destArrayElems[i] = testDoubleArr[i];
}
if(isCopy == JNI_TRUE) {
// isCopy should NEVER be JNI_TRUE in this case, right?
// so, i could as well replace this condition with
// assert(isCopy == JNI_FALSE)?
}
return result;
}
This code snippet works - so, i am looking at more efficient or rather correct way to achieve the same thing.
Thanks for sharing your thoughts.