Questions tagged [away3d]

Away3D is an open-source real-time 3D engine for the Adobe Flash Platform.

Away3D is an open-source engine for rendering realtime 3D content on the Adobe Flash Platform. It was first launched as a fork of Papervision3D in 2007, by Alexander Zadorozhny and Rob Bateman, and is now developed by the Away3D team and a large number of contributors. It is the most popular open-source engine for the platform.

The Away3D set of libraries support Flash Player 9, 10, and 11, and implements the hardware accelerated capabilities of the most recent version. The latest major version, Away3D 4.0 is a complete rewrite from scratch for the GPU accelerated Stage3D APIs of Flash Player 11.

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How can I move bones of a loaded asset programmatically in Away3D?

I'm loading a 3D asset into a Away3D scene and I'd like to move the position of the bones in code. The asset loading all goes well, I grab a pointer to the Mesh and Skeleton while loading: private function onAssetComplete(evt:AssetEvent):void { …
bummzack
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Problem with getting the Camera to work on Away3DLite

I have implemented Augmented Reality application for android using Adobe Air for Android, FLARManager, Away3DLite. The program works fine on flash, However when i publish it on my mobile phone (HTC Nexus One) or run it on the emulator my camera…
Apollon1954
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NetStream.Play.Failed with VideoTexture on iOS in Adobe Air App

I'm trying to get a video to play in an Away3d texture on iOS. It's fine on Android and Windows. The video will play in Starling on iOS so I know it's not the video. Here is how I add the video: sphereGeometry = new SphereGeometry(5000,…
beek
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What is the best Actionscript3 3D Engine?

I am looking for a somewhat detailed explanation of which 3D Engine for Actionscript3 is the most efficient, practical, scalable, documented, community supported, etc. When I first got interested in the 3D world for flash and actionscript3, all I…
Brian Hodge
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Away3D Stage3DProxy drawing order

I have a flash application where two 3d Views are sharing the same Stage3DProxy, because I need one to be overlaid/drawn over the other at all times. However, they seem to share the same 3d space/z-buffer(?). My update function currently looks like…
MickMalone1983
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Flash Error #1063 Argument count mismatch

I'm getting the following strange error: ArgumentError: Error #1063: Argument count mismatch on Away3DLiteSprite(). Expected 4, got 0.
Apollon1954
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Adding filter3d to a View3d on Away3d 4.1.6 engine breaks background rendering

I’ve been trying to add the property filter3d to a view3d, while preserving an image background. I’ve instantiated a stage3DManager, as well as setting a stage3DProxy: stage3DManager = Stage3DManager.getInstance(_stage); stage3DProxy =…
caubry
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Tiling and Stretching in Away3D

I am having trouble getting a BitmapTexture to tile, or, as another option, getting it to stretch. In both cases, the goal is to cover a mesh.... For example, a material and cylinder are created like this (assume preExistingBitmapData is a valid…
davidkomer
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Strange rendering behavior with transparent texture in WebGL

I've been writing a little planet generator using Haxe + Away3D, and deploying to HTML5/WebGL. But I'm having a strange issue when rendering my clouds. I have the planet mesh, and then the clouds mesh slightly bigger in the same position. I'm using…
Shadda
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Context3D not available when forcing software rendering in flash

I'm having a problem with fallback from GPU to SOFTWARE rendering. I want the .swf to work on machines that don't support GPU rendering and I have found that the following line forces the software rendering. After this though, it only works on the…
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Away3D Context3D not available

I'm checking out Flash's 3D capabilities with Away3D, and I'm following the tutorial here. I've run into a major problem though. Everytime I run my project in the browser, I get this error: Error #2044: Unhandled ErrorEvent:. text=Error #3702:…
Pranav Hosangadi
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Away3D 4.x alter ProjectionCenter

How to alter the projection center in Away3D using a perspectiveLens. I know it can be done with the standard flash 3d library, using: root.transform.perspectiveProjection.projectionCenter = new Point(center.x, center.y); But no such function…
Schots
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(Flash CS5.5) Basic Away3D setup help

I've got Flash CS5.5, and I wanted to fiddle around with some 3D, so I downloaded Away3D from the website, and don't really know how to get it 'working' with CS5.5? Can I just place the folder with my .fla files? Or do I have to setup a…
James Andrew
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Away3D 4.0 Loading dynamic textures for primitives from arrays

I have several arrays storing the attributes needed to build primitives. One array stores the widths, another stores the heights, another the depths, x, y, z etc. I have one more that stores the remote filename for the texture to be applied. …
Dennis Day
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Away3D (4.x broomstick) How do you convert global to local position of an object?

I am building a game that launches a ball at a target(Plane). The Plane is rotated back 45 degrees. I want to convert the global ball position(x,y,z) into the local coords of the target so I can detect where it hits. Any ideas?
Boyd
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