Questions tagged [iphone-64bit]
24 questions
3
votes
1 answer
EXC_BAD_ACCESS in simple code in release
This simple code below works in debug, but fails in release on iPhone 6.
XCode 6.2 (6C131e)
Calling runTest causes the EXC_BAD_ACCESS on the latest 64bit iPhones. And it only happens when build Optimization Levels set 'Faster' and higher: -O2, -O3,…

Igor Zubchenok
- 675
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- 18
3
votes
0 answers
Undefined symbol for 64 bits architectures
I've just compiled leptonica and tesseract binaries with this sh file. I checked the files with lipo -info and this is the result:
Architectures in the fat file: /Users/username/Desktop/tess/lib/libtesseract_all.a are: armv7s armv7 i386 x86_64…

FlySoFast
- 1,854
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3
votes
2 answers
How to support 64bit iOS and pass the AppStore?
February 1, 2015, all applications must support 64bit.
However I have a confusing about build setting (Valid architectures).
To pass the AppStore. What is the right build settings?
Do I have to add armv7, arm64 in Valid Architetures
Or Do I have to…

Den
- 3,179
- 29
- 26
2
votes
1 answer
Can an iPhone 5 run 64 bit app?
I have heard that iOS 11 will support only 64 bit apps.
But I don't quite understand because my iPhone 5 does not have a 64 bit cpu so how will it work?
If an iPhone5 can't run 64 bit apps, and Apple say they will refuse new 32 bit app in the app…

zeus
- 12,173
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2
votes
2 answers
how to support both 32 bit and 64 bit to an app which build in old xcode?
I have searched for 64 bit support to an app to submit on itunes.
I have set all build Setting -> Architectures and all.
but i can not submit the app to itunes.
Can any one help me to figure out what is the issue ?
Is there any requirement for all…

jaydeep darji
- 45
- 1
- 8
2
votes
2 answers
Speechkit not working on iphone 6 (64 bit)
ld: warning: ignoring file /Users/Apple/Desktop/spechToTxt/SpeechKit.framework/SpeechKit, missing required architecture x86_64 in file /Users/Apple/Desktop/spechToTxt/SpeechKit.framework/SpeechKit (3 slices)
Undefined symbols for architecture…

Wahab Ahmad Niazi
- 149
- 1
- 10
2
votes
1 answer
iPhone 6 compare two UIColors
I have two colors here is a log of the instances:
(lldb) po acolor
UIDeviceRGBColorSpace 0.929412 0.133333 0.141176 1
(lldb) po hexColor
UIDeviceRGBColorSpace 0.929412 0.133333 0.141176 1
I have this code that works for iPhone 4s 5 but not for…

Matrosov Oleksandr
- 25,505
- 44
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2
votes
1 answer
Google Cast SDK 2.5.0 missing required architecture arm64
I'm trying to build an iOS app using Google Cast SDK 2.5.0 and am able to build on an iPhone 5 device, but when I try to build on an iPhone 6 device, I get the following build error:
ld: warning: ignoring file ./GoogleCast.framework/GoogleCast,…

charmingToad
- 1,597
- 11
- 18
1
vote
2 answers
Develop iOS app for 64bit
After creating project or workspace in xcode do I need to explicitly set the app for 64bit environment in anywhere in project settings?
Thanks in advance for the help.

Anirudha Mahale
- 2,526
- 3
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1
vote
2 answers
Firebase server timestamp and non 64 bit device: Integer literal '...' overflows when stored into 'Int'
I have stored messages in Firebase like so:
messageObject["timestamp"] = FIRServerValue.timestamp()
The objects have a child like: timestamp: 1465222757817. The problem is that older non 64 bit devices cannot handle Integers of that length. What…

MJQZ1347
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- 7
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1
vote
0 answers
SIGSEGV SEGV_MAPERR crash in my iOS app
I am getting SIGSEGV SEGV_MAPERR crash in my live iOS app.
These crashes weren't there when my app was 32 bit. Since I made my app 64 bit compatible, these crashes started coming.
Also, the iOS devices that report these errors are 64 bit. So, no…

varun
- 465
- 6
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1
vote
1 answer
About 64-bit and iOS 8 Requirements for New Apps
Apple announced 64bit requirement as shown below:
Starting February 1, 2015, new iOS apps uploaded to the App Store must include 64-bit support and be built with the iOS 8 SDK, included in Xcode 6 or later. To enable 64-bit in your project, we…

emuemu
- 21
- 1
1
vote
1 answer
Touch ID dialog showing two status bar
When touch id is open from iphone 6 for inApp Purchases, it displaying the second status bar on the top of the screen and also if the video is playing on the current screen, it's stopped the video.
Don't know what's wrong the touch id.
Any help…

Er Kashyap Pujara
- 11
- 3
1
vote
1 answer
Removing NSInteger warning using __LINE__
I have a log function:
#define LOGERROR(err) if(err) { \
LOGTRACE(@"[NSError] %s (%d): (%d:%@) Reason: %@", \
__PRETTY_FUNCTION__, \
__LINE__, …

quantumpotato
- 9,637
- 14
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1
vote
0 answers
No architectures to compile for (ONLY_ACTIVE_ARCH=YES, active arch=x86_64, VALID_ARCHS=i386)
I have updated my Xcode version from 5.3 to 6.0.1
In simulator 'iPhone5s iOS 7 ' and 'iPhone5s iOS8', it is working fine. But when i want to build with simulator 'iPhone 6' and 'iPhone 6Plus', it is giving the following error.

Mary
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