Questions tagged [jstilemap]
47 questions
8
votes
2 answers
JSTilemap - Loading only visible tiles
Has anyone been successful in loading only the visible tiles using JSTilemap? The reason I ask is because my map size is much too large to load at once and I would either like to load segments individually or only dynamically load those tiles…

Calm Turtle
- 292
- 3
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6
votes
1 answer
How to use JSTileMap in swift
Can you use JSTileMap in swift, and if so, how do you use it. If I can't use it in swift, or if it is too buggy, then is there anything else I can use for .tmx maps. note, i am using sprite kit

Mark Calhoun
- 545
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- 10
5
votes
1 answer
SpriteKit using 95-100% CPU when running game with large tilemap (JSTileMap)
My project runs at 55-60FPS on an iPhone 6 but anything older is completely unplayable because something is eating CPU.
I think the issue is related to the number of tiles and layers on my map (64x256 with 4 layers) and Instruments shows…

Norm
- 53
- 4
4
votes
1 answer
Render custom tiles in R leaflet from local directory (i.e. not from a git repository)
I have created some tiles out of a very large raster using the Qtiles plugin in Qgis. I have saved them to a local directory on my computer, and now want to render them in a leaflet map using R.
The addTiles function passes a URL, but doesn't seem…

gvan
- 473
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- 15
4
votes
1 answer
How to create a html table element tilemap from an array in javascript?
how do I create a html table tilemap from an array? For example when I want the "0"s to be a "td" with a green background and 20px width and height and the "1"s to be a "td" with a brown background with the same size? Could anyone give an example…

bady
- 99
- 8
4
votes
1 answer
Fail to see a TMX Map using SpriteKit and JSTileMap
I am trying to visualize a large map using SpriteKit and JSTileMap. The size of the map is 3398 x 4842.
I have defined a TMX map by using 4 tiles of size 1699 x 2421 in one layer, with each tile matching a tileset.
Here is the tmx:

tiguero
- 11,477
- 5
- 43
- 61
3
votes
1 answer
JSTileMap usage in swift
I am trying to add my saved tilemap to my swift project but unfortunately it doesn't work out for me. I have done these things so far:
1. I have imported libz.dylib framework
2. I have a bridging-header file with these two imports:
#import…

toom4ny
- 63
- 5
2
votes
0 answers
Find the intersection point between a line and a generated canvas square
I have a program that draws a tilemap, and there is a player that can move around and collide with the tiles, my end goal is to make a raycaster, which will make a pseudo-3d rendering of a 2d tilemap, in order to do this, I will need to cast a ray…

Ryan Grube
- 185
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- 11
2
votes
2 answers
Scrolling a Tilemap in Sprite-Kit (JSTileMap glitch)
Since JSTileMap extends SKNode, you can use the API to move and animate your tilemap like any other node. However, I keep getting this weird effect/glitch...
Code:
_tiledMap = [JSTileMap mapNamed:@"Cloud.tmx"];
if (_tiledMap) {
[self…

JRam13
- 1,132
- 1
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- 25
2
votes
2 answers
Tilemap not Scrolling in spritekit
Im working on a little game in IOS which involves a scrolling tilemap.
I have gotten my background picture to scroll like so
- (void)moveBg
{
[self enumerateChildNodesWithName:@"scroll" usingBlock:
^(SKNode *node, BOOL *stop) {
…

Jennifer
- 89
- 7
2
votes
1 answer
Create Race Track in Sprite Kit
I have been learning and creating using Sprite Kits 2D games since its release with ios7. I now have an idea of creating a fully loaded top down racing game but I am stuck on the single question as to what is the best approach to creating the…

Mike Simz
- 3,976
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- 43
1
vote
0 answers
Understanding Tile Based Colisions in Javascript for a simple 2d shooter
I having many troubles on this Javascript 2d shooter for a college project. I did already the tile map, the player sprite, bullets mechanics, but now i got to the part of colisions... And i'm not understanding how to start any code for this.
I want…

synco
- 21
- 2
1
vote
0 answers
How can i fix my Tilemap? Why can,t i get the full map? ONLY JAVASCRIPT
I'm doing a 2d simple shooter platformer, and for that i need a tile map. I'm pretty rusty on javascript, but i'm trying my best to do the game. I have a tile map done already this is the outcome that i want for the first lvl:
Tiled image of the…

synco
- 21
- 2
1
vote
1 answer
How can I improve the collision detection in this vanilla JS TileMap game?
I am creating a simple JS canvas tile based game, I know it needs refactoring and updating of the syntax which I plan to do when I understand more about what is going on.
I have created the tile sizes dynamically which I think is why I am…

Morgan Walsh
- 25
- 3
1
vote
0 answers
Optimizing 2d tile collision found on Ray Wenderlich (objective-c)
I've been building a platformer game with sprite kit, and I've ran into an issue when attempting to change the size of my player spritenode to better match the art. I am using this algorithm from a Ray Weinderlich tutorial in conjunction with…

nikv
- 11
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