Metal is a proprietary framework for GPU-accelerated advanced 3D graphics rendering and data-parallel computation workloads. Made by Apple.
Metal is a proprietary framework for GPU-accelerated advanced 3D graphics rendering and data-parallel computation workloads. Made by Apple.
Metal provides the lowest-overhead access to the GPU, enabling you to maximize the graphics and compute potential of your apps on iOS, OS X, and tvOS. With a streamlined API, precompiled shaders, and support for efficient multi-threading, Metal can take your game or graphics app to the next level of performance and capability.
OpenGL Vs Metal
Red: The game
Blue: is GPU use
Metal is specifically designed to exploit modern architectural considerations, such as multiprocessing and shared memory, to make it easy to parallelize the creation of GPU commands. This design philosophy extends to the tools used to build iOS apps.