Pathfinding generally refers to the problem of finding the shortest route between two points, subject to any obstacles. Pathfinding has application in a wide range of areas including robotics and game development. Algorithms for pathfinding tend to be closely related to graph and tree search algorithms.
Pathfinding generally refers to the problem of finding the shortest route between two points, subject to any obstacles. Pathfinding has application in a wide range of areas including robotics and game development. Algorithms for pathfinding tend to be closely related to graph and tree search algorithms.
Significant Literature
- AI: A Modern Approach, Russell and Norvig
- Planning Algorithms, Lavalle
- Robot Motion Planning, Latombe
External Links
- Pathfinding (Wikipedia)
- Planning Algorithms (Online text-book)
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