Use peephole optimization for questions related to machine specific assembly instructions explicitly inlined into compiled code for the purpose of providing a faster code path than the one produced by the compiler.
I've been reading up on local optimization compiler techniques but I keep not getting how they're implemented. The idea is that the optimizer looks at a 'window' of the code every time and somehow detects patterns and replaces them with more…
I don't understand why peephole optimization is needed? Because the compiler is smart enough to optimise the code? Can you please give me some examples where peephole optimization is needed?
As part of a group project I'm writing a compiler for a simplified language. As one of the optional features I thought I'd add a peephole optimizer to go over the codegen's output intel assembly code and optimize it.
Our compiler is done in java…
So I am trying to implement peephole optimisation where I go from a Vec -> Vec, where the returned list is optimised. (LL for low level)
Our compiler is modeled as an abstract stack machine and for an…
I am going through the machine description file for ARM target in GCC.
And while looking into it i found that the peephole definition(define_peephole2) it support is peephole2 and not the peephole.
So could some please let me know the difference…
I want to reduce (manually) the number of instructions from a Linux assembly file. This will be basically done by searching predefined reductions in an abstract syntax tree.
For example:
pushl
popl
Will be deleted because it makes no…