Questions tagged [restitution]

9 questions
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Matter.js Bodies bouncing even with restitution set to 0

I am making a game called Perfectly Balanced (it's based off an iWatch game) and I'm using Matter.js The problem is that when you press space/click to drop the body, if there are already some bodies on the ground, they bounce and fall apart. I've…
LuisAFK
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SKPhysicsBody with restitution 0 still bounces

I'm am trying to drop the SKSpriteNode with constant speed and without bouncing. Here is the code I'm using: SKSpriteNode *floor = [SKSpriteNode spriteNodeWithColor:[UIColor clearColor] size:CGSizeMake(self.size.width, 1)]; floor.physicsBody =…
aumanets
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SKSpriteNode bouncing when it shouldn't

I'm developing a 2D game with the new API Sprite Kit. The problem is that although setting the restitution of a sprite node to 0, it bounces a little bit. How can I totally disable the bouncing?
Marti Serra Vivancos
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Applying Coefficient of Restitution in a collision resolution method

I have a collision resolution method in my physics engine, that goes like this: Vector2 n1pos = n1.NonLinearSpace != null ? n1.NonLinearPosition : n1.Position; Vector2 n2pos = n2.NonLinearSpace != null ? n2.NonLinearPosition : n2.Position; Vector2…
RCIX
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Restitution not working on ANYTHING in SpriteKit

I have tried creating bitmask categories, setting all restitution values to 1 and everything else under the sun including running the application an a device and it still is not working at all. After setting an SKSpriteNode with retitution 1 to hit…
Isaac Dragon
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border restitution/bounciness not working (swift programming)

Excuse the naming conventions and the way I indent and create new spaces in my code I know it's not normal but i'm weird D: Anyway I set my restitution to 1 and it didn't seem to work so I even tried 1.0 to see if I had to do it that way and it…
Kenny Kiriga
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Restitution only for specific objects in SpriteKit

I'm currently making a football (soccer) game using SpriteKit, but I've run into a little problem. When the characters (players) jump, I don't want them to bounce when they hit the ground after (that looks really weird and isn't very realistic).…
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Box2D has "restitution" been removed?

I am not a big user but find BOX2D for creating the basis for realistic led light effects. Iteration time is not a big issue because I am not trying to achieve scene realism. For some time I have had a programme running to generate a fountain…
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How to implement restitution coefficient into a simple physics engine?

I am writing a simple 2d physics engine that supports circle-circle collision and i can't figure out how to retrofit my collision resolution method to add restitution. How is a restitution coefficient property implemented in physics engines?
RCIX
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