Questions tagged [shape-rendering]

An attribute providing hints about rendering tradeoffs for SVG shapes like rect, polygon, line, path, circle, polyline and ellipse

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Adjacent svg:polygon edges do not meet

I am drawing a bar chart using polygons next to each other like this: If you look closely, there are white spaces between each polygon (zoomed): I am trying to prevent this from happening. I found out SVG shape-rendering attribute and set it to…
ahmet alp balkan
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Libgdx body position and shaperenderer position not the same

i'm fairly new to libgdx in general. Basically I have the ball bouncing world and i am just experimenting with it. Before I had a fixed camera position as such: http://prntscr.com/567hvo After I have putted the following line in the render method…
user3650664
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Drawing shapes in Scene2d Actor (IE. Image or ImageTextButton)

I haven't worked with LibGdx in a couple of years, but I remember figuring this out at some point. I'm trying to create a button, and use ShapeRenderer to draw a Rectangle around the edge of the button (to outline it). So far, I've attempted to…
sngreco
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ShapeRenderer camera

I'm working on platformer game (900x700). And I want to render rectangle (enemy) using ShapeRenderer but I don't see the renctangle. for(GameObject t : enemies){ if(t instanceof Enemy){ …
David
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LibGDX draw shapes in response to click

I'm trying to draw a circle in the application window wherever the user clicks the mouse. in the below example I draw a circle on the screen at fixed position. That works. Then I try to draw circles based on mouse click coords. The click registers…
ate50eggs
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How to render multiple Shapes in Libgdx?

I created a bunch of rectangles using for loop and then added them to an array list. I taught that the rendering would be similar the way you render userdata from…
Kevin Bryan
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LibGDX shapeRenderer

I am developing my first game in LibGdx using scene2D.How can I render shapes for checking collision of different shaped entities?Currently I am rendering Rectangle and Circle shapes.But it does not looks proper for my requirements. Which is the…
Niranjana
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How to get "crispEdges" for SVG text?

Svg shapes other than text are affected by the shape-rendering attribute which can be set to the crispEdges value (https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/shape-rendering). This value seems to turn anti-aliasing off. But text is…
Daniel
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LibGDX shaperenderer wrong color

I am in trouble setting the color of my rect. The color of my rect is grey with 0.5f alpha or black with 0. How could I set my color? This is the code : Gdx.gl.glClearColor(0, 0, 0,…
user4789408
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How can I fill a circle in libgdx?

using the ShapeRenderer class, I can only fill rectangles. So how can I fill a circle? and if possible, fill a sector (portion of a circle)?
Hải Phong
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How to scale a circle in Libgdx?

On shapeRenderer, how to scale a circle? I want to squash it in it's Y axis. Example: unscaled circle to scaled circle in it's y axis image
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Edge disregarding shape-rendering attribute on SVG

I am currently developing a web-based application which uses SVG graphics. However, I was shocked to discover that MS Edge does not render the images correctly. Edge seems to ignore the attribute shape-rendering, which is set to crispEdges in order…
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How to handle collision with ShapeRenderer in LibGDX

I'm trying to make a little game for Android with LibGDX and am having a hard time with collision detection. So, I have two shapes : The first one is a rectangle (the player)…
Theoker
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Polygon shape rendering in LibGdx

I created a rectangle polygon like this: polyrect=new Polygon(new…
Niranjana
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Flipping a shaperenderer object in libGDX

I am flipping one of the object in my libGDX project. At the same time I want to flip its shape rendering circle also. How can I do it? here is my code for shaperenderer: shapeRenderer.setProjectionMatrix(camera.projection); …
Niranjana
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