Questions tagged [soundeffect]
90 questions
25
votes
5 answers
Android: How to create fade-in/fade-out sound effects for any music file that my app plays?
The application that I am working on plays music files. If a timer expires I want the music to fade out. How do I do that. I am using MediaPlayer to play music and music files are present in raw folder of my application.

binW
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10
votes
2 answers
Audio still plays when iPhone volume is turned all the way down to silent
The way I am currently playing background music and other sounds in my app is behaving very strangely:
Turn the background music off, and the other sounds played are MUCH louder.
With the background music on, the the audio is MUCH quieter.
You can…

RanLearns
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8
votes
2 answers
Reverb effect in iPhone app
Can anyone please give pointers how we can add re verb effect to a recording in an iPhone app?
Vocal live free on app store is a pretty good example of how I would want to include reverb effect.
Core Audio Overview in iOS documentation references…

random
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6
votes
3 answers
Cocos Denshion: Play sound effect in sync with music
I am making a music game and when the user presses a note it will produce a sound. The sound naturally needs to play immediately when the user presses, so they can tell whether they are in time with the music. However, it feels as if the sound is…

Arbel
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5
votes
1 answer
XNA Sound Effects slowing the system massively
I have just run through the very useful begginers tutorial at http://www.riemers.net/eng/Tutorials/XNA/Csharp/series2d.php and am reasonably happy with the outcome.
However, I have noticed that by using 3 .wav files for the sound effects, the game…

Ryan Durrant
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4
votes
2 answers
Sound Effect Library/Extension for OpenAL (running on iOS)?
I want to do some DSP effect processing, create effect like flanger, echo, etc.
Could it be done via OpenAL? Or should I use enterely different framework/library?

Geri Borbás
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4
votes
1 answer
SoundPool.Builder explained to a newbie
I have searched and read several SoundPool questions and how to construct it in Android Studio in Kotlin language for atleast an hour but I do not understand and I can't get it to work. The videos usually just writes code and does not explain what…

Noccis
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4
votes
1 answer
FFmpeg : How to create rotating 3D (haas) effect in mp3 using ffmpeg?
I want to add a rotating 3d effect (Haas effect) in mp3. I mean that the audio will seem to change its directions from left to right and vice versa periodically (as shown below) when listened through the headphone. For this, I searched on the…

ankushalg
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4
votes
0 answers
Sound manipulation / Sound effects in Android
I am in the process of building an app that records a user's voice and then apply a sound effect to it, like different pitch ( but with same tempo ), distortion, robotic voice, etc...
Obviously there are a lot of apps doing this so it is possible.…

EscapeArtist
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4
votes
5 answers
What audio format should I use for java?
I am making a Java based game for which I want to add some sound effects. I searched and found myself more confused. I know the coding differs from file format to format.
I just need some sounds - does not matter which format. So please suggest me…

Sunil Shahi
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3
votes
5 answers
DSP sound effect library for iPhone/iPad/iOS?
Any 3rd party, or built in stuff?

Geri Borbás
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2
votes
1 answer
Concatenating SoundEffects (wav) and saving to isolated storage
I am having an awful time trying to come up with a good solution to this problem of mine.
I have 3 sound effects that are marked as content on the phone, all the same bitrate.
sound1.wav
sound2.wav
sound3.wav
I want the user to be able to be able…

Shaun Doty
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2
votes
1 answer
Is there an isPlaying() equivalent for SKAudioNode?
I am experimenting with other sound effect options for our game after determining SKAction.playSoundFileNamed is not only buggy and leaky but also creates a crash specifically during IAP interruptions (not OK, Apple). We are attempting to use…

Mike Pandolfini
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2
votes
1 answer
Play audio source from script
I jumbled a few Tutorials together for my first simple game.
I have 2 audio sources under my GameObject that I use as the character. They both play via "play on awake". Only one plays from script. The other either doesn’t sound at all or gives a few…

Dustin Gilding
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2
votes
2 answers
UWP AudioGraph AudioFileInputNode change pitch
How to change pitch in node of AudioGraph in UWP app?
I'm trying to port the application from WP7 to uwp (Windows 10, Mobile).
in my WP7 app i use code:
SoundEffect soundEffect = //...(load sound effect).
SoundEffectInstance soundInstance =…

arsenium
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