Questions tagged [stereoscopy]

Stereoscopy refers to a technique for creating or enhancing the illusion of depth in an image by presenting two offset images separately to the left and right eye of the viewer.

Stereoscopy refers to a technique for creating or enhancing the illusion of depth in an image by presenting two offset images separately to the left and right eye of the viewer.

This technique is distinguished from 3D displays that display an image in three full dimensions, allowing the observer to increase information about the 3-dimensional objects being displayed by head and eye movements.

Source: http://en.wikipedia.org/wiki/Stereoscopy

172 questions
36
votes
3 answers

3d reconstruction from 2 images without info about the camera

I'm new in this field and I'm trying to model a simple scene in 3d out of 2d images and I dont have any info about cameras. I know that there are 3 options: I have two images and I know the model of my camera (intrisics) that I loaded from a XML…
Fobi
  • 423
  • 1
  • 6
  • 8
17
votes
0 answers

How do I create a stereoscopic OpenGL view on the Mac?

Although Apple's documentation clearly states they support stereoscopic views on the Mac with the kCGLPFAStereo and NSOpenGLPFAStereo pixel format attributes, I've been unable to get any semblance of a stereoscopic pixel format object. I've been…
Huperniketes
  • 940
  • 7
  • 17
16
votes
3 answers

Distance to the object using stereo camera

Is there a way to calculate the distance to specific object using stereo camera? Is there an equation or something to get distance using disparity or angle?
pasanbsb
  • 445
  • 2
  • 4
  • 13
11
votes
2 answers

How do I output 3D images to my 3D TV?

I have a 3D TV and feel that I would be shirking my responsibilities (as a geek) if I didn't at least try to make it display pretty 3D images of my own creation! I've done a very basic amount of OpenGL programming before and so I understand the…
Justin
  • 84,773
  • 49
  • 224
  • 367
10
votes
1 answer

Using OpenCV descriptor matches with findFundamentalMat

I posted earlier with a problem regarding the same program but received no answers. I've since corrected the issue I was experiencing at that point, only to face a new problem. Basically I am auto correcting stereo image pairs for rotation and…
cherryduck
  • 251
  • 1
  • 6
  • 14
9
votes
3 answers

How can I output a HDMI 1.4a-compatible stereoscopic signal from an OpenGL application to a 3DTV?

I have an OpenGL application that outputs stereoscopic 3D video to off-the-shelf TVs via HDMI, but it currently requires the display to support the pre-1.4a methods of manually choosing the right format (side-by-side, top-bottom etc). However, now I…
bparker
  • 809
  • 1
  • 8
  • 21
9
votes
2 answers

Unity- Photosphere Photo Viewer for Google Cardboard

I am trying to build a Photosphere-like application with Unity3D and use it along with Google cardboard. I need to load different panoramic view photos and be able to view them stereoscopically, by using the Cardboard goggles. I am having problem…
9
votes
1 answer

Stereo vision: Depth estimation

I am working on Stereo vision task and I would like to get the distance between stereo vision cameras and the object. I am using Matlab with Computer Vision System Toolbox. I have calibrated cameras with using "Camera Calibration Toolbox for Matlab"…
PrincAm
  • 317
  • 5
  • 17
7
votes
1 answer

Can OpenGL rendering be used for 3D monitors?

We have been considering buying a 3D-ready LCD monitor along with a machine with a 3D-stereoscopic vision capable graphics card (ATI Radeon 5870 or better). This is for displaying some scientific data that we are rendering in 3D using OpenGL. Now…
subhacom
  • 868
  • 10
  • 24
7
votes
3 answers

OpenCV Stereo Camera Calibration/Image Rectification

I'm trying to calibrate my two Point Grey (Blackfly) cameras for stereo vision. I'm using the tutorial stereo_calib.cpp that comes with OpenCV (code below). For some reason, I'm getting really bad results (RMS error=4.49756 and average reprojection…
Khaled
  • 644
  • 1
  • 8
  • 14
7
votes
1 answer

How to calculate 3D object points from 2D image points using stereo triangulation?

I have a stereo-calibrated camera system calibrated using OpenCV and Python. I am trying to use it to calculate the 3D position of image points. I have collected the intrinsic and extrinsic matrices, as well as, the E, F, R, and T matrices. I am…
6
votes
1 answer

Unity Split Stereo Display

Turning on "Split Stereo Display (non head-mounted)" results in the scene being rendered side by side. It is worth noting that the objects appear without any distortion, the proportions are as-is. The ASUS VG268HR monitor features a "3D…
bernland
  • 688
  • 8
  • 16
6
votes
1 answer

How to change the attributes of cv2.StereoBM_create for depth map in OpenCV Python

I was implementing the depth map construction, code of which (in Python) is available here OpenCv Docs - depthMap I was successful in getting the depth map as they showed in the doc for their given images-pair (left and right stereo images)…
Bhanu Chander
  • 390
  • 1
  • 6
  • 16
6
votes
1 answer

How Field of view changes depth estimation in stereo vision?

I'm trying to estimate depth from a stereo system with two cameras. The simple equation that I use is: Baseline*Focal Depth = ---------------------- Disparity The field of view of the two cameras doesn't change the maximum…
Speed87
  • 137
  • 1
  • 2
  • 5
6
votes
3 answers

Calculate distance (disparity) OpenCV

-- Update 2 -- The following article is really useful (although it is using Python instead of C++) if you are using a single camera to calculate the distance: Find distance from camera to object/marker using Python and OpenCV Best link is Stereo…
Odrai
  • 2,163
  • 2
  • 31
  • 62
1
2 3
11 12