Questions tagged [xcode9beta6]

Xcode is an integrated development environment for macOS. Use this tag if you have a specific question about Xcode 9 features and functionality, not just a question regarding your code.

26 questions
17
votes
5 answers

UIBarButtonItem not clickable on iOS 11 beta 7?

There is another question on SO about this but this has nothing to do with it because I think this has to do with a beta version of iOS 11. I have these 2 UIButtons that are grouped inside a UIView. This UIView is put inside a UIBarButtonItem and…
Duck
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12
votes
1 answer

How to create a border for SCNNode to indicate its selection in iOS 11 ARKit-Scenekit?

How to draw a border to highlight a SCNNode and indicate to user that the node is selected? In my project user can place multiple virtual objects and user can select any object anytime. Upon selection i should show the user highlighted 3D object. Is…
Vidhya Sri
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9
votes
6 answers

CloudKit - "Invalid bundle ID for container"

I've just create a project in Xcode 9 beta 6 and add this code: let privateDB = CKContainer.default().privateCloudDatabase let greatID = CKRecordID(recordName: "GreatPlace") let place = CKRecord(recordType: "Place", recordID:…
Sebastian
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9
votes
4 answers

Xcode 9 - Downloadable xip file is corrupt from apple site

I have downloaded the new Xcode 9 build from the Apple website https://developer.apple.com/xcode/ However, I am getting the following error when extracting the file Is this a known issue with the downloadable file or do I need to do something else…
0xburned
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8
votes
3 answers

Update ios11.1 with Xcode 9 and iPhone 7

I was testing my application on my iPhone 7 with Xcode9beta6. All was ok when I got an iOS 11.1 update on my iPhone. Now, when I run my project, I have this message : I tried with the last Xcode9 version too but still this message. Any idea ?
6
votes
2 answers

Brew upgrade not working on latest OSX High Sierra beta version

I am getting the following error when upgrading brew packages Error: Your Xcode (8.3.3) is too outdated. Please update to Xcode 9.0 (or delete it). Xcode can be updated from https://developer.apple.com/download/more/ Since I am using the beta osx…
0xburned
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6
votes
2 answers

ARkit and Appthinning.plist error

I have created a project under Unity with the ARKit plugin. I have used the right versions. I compile from Unity, compile from XCode, archive and sent the (.ipa) on iTunes connect. But, I received this error : "Dear developer, We have discovered…
ReyalS
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5
votes
1 answer

UISearchController.hidesNavigationBarDuringPresentation ignored with scopeButtons in iOS 11 Beta

In our project we specified that hidesNavigationBarDuringPresentation = false on a particular UIViewController's UISearchController. The searchController has an array of scope titles. This so far works fine up to iOS 10, but in iOS 11 betas, it…
CodeBrew
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5
votes
1 answer

Xcode wants to access "Xcode-AlternateDSID" in keychain

When I start Xcode, I now get the message 'Xcode wants to access "Xcode-AlternateDSID" in keychain'. What does that mean? Should I accept?
toto_tata
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3
votes
0 answers

navigationItem.titleView is taking space form the leftBarButtonItems in ios 11

I am setting titleView using this method func addConstrainstToSearchField(with size: CGSize? = nil) { var width : CGFloat = 0.0 if let searchField = self.searchfield { var frame = searchField.frame if…
Nagar
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3
votes
1 answer

Swift generics: Non-nominal type does not support explicit initialization

So I'm trying to understand generic protocols and classes: protocol ListPresenterType where View.PDO.SW == Dispatcher.SW { associatedtype Dispatcher: ListDispatcherType associatedtype View: ListViewType init(dispatcher: Dispatcher,…
nikans
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3
votes
2 answers

ARKit – Bug in Xcode 9 Beta 6

This morning I have updated my Xcode 9 beta 1 to Xcode 9 beta 6. I'm working with ARKit and my application works fine on beta 1 but now, when I run my app I got this error: // //dyld: Symbol not found: _OBJC_CLASS_$_ARConfiguration //Referenced…
pierreafranck
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2
votes
3 answers

Asset Catalog Compiler Error Xcode 9

I'm trying to compile my application using Xcode Version 9.0 (9A235) and got error: "Exception Raised during asset import (2)". Reveal in log gives me only this (see picture) no details at all. If I compile the same project in Xcode ersion 8.3.3…
Sergey Z
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2
votes
1 answer

How to detect collision between nodes of two different .scn files in Scenekit- iOS?

I have two different .scn files with two different parent node with multiple childnodes. I have implemented collision delegates methods and it is getting called correctly. My intention is to find collision only if any child node from second .scn…
Vidhya Sri
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1
vote
0 answers

How do I see bluetooth available devices in objective c?

I wrote code in objective c to see available list of nearest present bluetooth device. But there are not show any devices.I shows my code bellow to see and tell where am I wrong. I use iPhone se for testing which install iOS 11.1 and bluetooth…
mab
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1
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