GorgonzolaBYTE

11
reputation
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I'm programming games with an nowadays ancient game engine called Acknex, from 3D Gamestudio. The programming language that is used in order to create games with the Acknex Engine is called lite-C. Lite-C is an very C simular programming language that states itself as "optimal for creating 2D/3D Applications" with it. As lite-C's libaries are not as big and limited as C and C++ are, lite-C offers the possibility to write a own DLL with C/C++ in order to add more functionality. So that's why I started learning C++ back in 2021, in order to write own DLL's. I also started programming with the WindowsAPI, because the Acknex-Engine works well with it. Because I dislike the way of creating simple things with the WindowsAPI, I wrote a WinAPI Wrapper in order to write less to do more.