I am a new text-adventure game designer that uses python. I love to have a challenge in creativity for balancing in my game and almost always tries to update fast. I am always open for new ideas in my game and will always try to fix a bug in the next update, (as long as I know about it.)
As for my editing software I use VS Code.
import os,sys,time
try:
os.system('cls') # Windows
except:
os.system('clear') # Mac and Linux
print("Hello world!")
time.sleep(5)
exit()
Link to the open alpha test website will be posted soon. Check it out. Currently I only have windows combatable versions (using windows.) But I will (if I remember to) every other weekend export a mac support of that version.
Make sure to check the website on what the next update will be. I will most likely NOT give dates due to the possibility of setbacks in coding.