Game Developer, Producer, QA.
I speak: C#, C++, JavaScript, Java, XAML, HTML, Lua. Most proficient and comfortable in C#.
With: .Net 4.x, WPF, Unity 4.x, ASP.Net (MVC, MVVM), Knockout.js, Git
Currently building a calculator for Space Engineers for Web (knockout on ASP.Net), prototyped in WPF.
Also studying AI and DirectX for funsies.
Have worked on (most recent-latest):
- Wildstar
- Cargo Commander
- Dementium II
- Kung-Fu Strike: The Warrior's Rise
- Stronghold 3 & Blackstaff DLC
- Phantom Breaker (XBLA, canceled)
- Minor Lords: Archibald & Remus
- Minute to Win It
- Monster Madness: Grave Danger
- 4 in 1 Action Pack