I love C/C++ and I admit I still have lots to learn and will do my best to do so :)
As I learn more, I keep bettering my PacMan game
which will be a multi-player
and I will make it free as well ^^. There will be one server
and many clients
will then be able to connect. Once connected they can either find some other random player or their friend they know (preferably are also in voice chat with them)
my PacMan multi-player
rules:
One player will be moving the PacMan while the other will control them 4 ghosts. With buttons 1,2,3,4 he will switch between them and then move the selected ghost. If he will ignore some ghost for too long, that one will automatically move back inside the ghost house.
Ghost player won't see the PacMan unless at least one ghost is in the same corridor as the PacMan and also moving towards the PacMan. This will make it a bit hide and seek.
shortest multiple-path home (screenshot example of the current situation)
never mind. will not waste my time on PacMan any longer. scary stuff because of copyright and trademark. I will now rather be programming my own tiny "Inyuux engine" which will be my engine for programming multi-player online games. there will be many #define, #ifdef, ..