Rann Lifshitz

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Software Engineer with a great love for working methodologies.

Favoring the Jack of All Trades approach - love to learn new technologies.

Developing professionally since 2011 in Java/Scala/C/C++/C#. A bit of Python and Ruby on the side.

Indie game developer/modder in my little spare time (Involved with FTL: Faster Then Light modding and Hyperspace Admirals development).