I'm a game developer that's focused on understanding Unity from it's base and up. Made several packages and frameworks for Unity to speed up or assist in (game) development, like a Visual Novel framework, a Bluetooth Low Energy library for Android and several shaders (including a geometry shader).
My goal is to understand all of the base concepts of game development, such as rendering, 3D-modelling, shading, back-end, etc.
Want to ask me a question? Feel free to reach out! You can add me on Discord (Velorexe#8403) or look up my other socials on GitHub.