Professional C/C++ developer with 12+ years of Software development background. Experienced lecturer of Computer Science at University with Advanced level of Mathematics. Extremely good knowledge of algorithms, which I actively used during my work in academia and during my work at EMCoS, Luxoft and Ubisoft for automotive projects and game physics engine. Solutions I have worked on are now used in German and Japan automotive industry and the latest games developed at Ubisoft are supported by physics engine, to which I have contributed.